
Stop generating every 3D asset from scratch.
A coherent kit of 30 GLB assets with typed connectors, declared customizations and a public quality report for each. Your coding agent installs it with the CLI and builds scenes in Three.js or React Three Fiber, with no Blender involved.
$39 one-time · no subscription

The kit in four numbers
- assets in one style
- 30
- customizable without Blender
- 8
- decoders required
- None
- the whole kit download
- 2.2 MB
From a prompt to a rendered scene
The same four steps whether your agent uses the MCP server or only the CLI and the files.
Discover
The agent searches the catalog and reads each asset's manifest: sizes, materials, connectors.
Check what can change
Every manifest lists its customizations with typed values. Anything else is refused with a clear error.
Install, verified
The CLI checks every file against its recorded checksum before writing it and pins it in a lockfile.
Render and verify
The SDK assembles the scene; a local check renders it in Chromium and records the result.
npx agent-ready-assets kit add stylized-town@0.4.0 --to public/assets
npx agent-ready-assets verify
npx agent-ready-assets verify-project --browser chromiumAgents can also connect over MCP and look assets up while they write the scene. Read the quickstart.

Claude Code built this town from the kit
25 pieces, 24 snapped together, 7 part swaps and 9 recolours, all through declared customizations. Asked for a three-storey town hall, it reported that the kit cannot do that instead of faking it.
See the agent-built town30 assets that fit together
One style, one 4 m grid and typed connectors: 11 props and vegetation, 7 building parts, 7 ground tiles and 5 buildings.








Try it free. Buy the kit once.
No subscription. The free sampler lets you run the whole workflow before you decide.
Before you start
Do I need Blender?
No. The supported customizations run in the browser through the SDK on the published GLBs. Geometry changes such as extra storeys are not part of the kit and are refused.
What can I change?
What each asset declares: recolour (7 assets), part swap (4 assets), visibility toggle (6 assets) and uniform scale (1 asset). Every other request returns a structured error with the alternatives.
Which engines and versions?
Three.js 0.186.1 and React Three Fiber. The GLBs need no decoder.
See the kit in your own scene
Start with the free sampler, or explore every asset and its customizations first.